YOTE

Traditional - West Africa

This game is played on an empty 5x6 square board, where each player has 12 stones offboard.


TURN - On each turn, each player may either deploy a stone from the reserve to any empty space on the board, or move a stone on the board. 
Stones move either by sliding to one adjacent orthogonal cell, or by jumping over and capturing an opponent stone next to them in one of those directions. 
When a Stone captures another stone, the player may then select any other opponent stone on the board (but not in their opponent's reserve) and capture it as well. 
A player may continue to jump enemy stones with the piece it has moved until it run out of stones to jump; however, captures are not mandatory. 
GOAL - Wins the player who capture all of his opponents stones. 
If either player is unable to move, then the game ends and the player with the most stones remaining wins. 
If both players are reduced to three or less Stones, then the game is a draw.

An example

White has one stone in reserve, Black has none. White's move. He drops his last stone into cell [1] to prevent the potential attack. After that, Black is trapped on a position where every move leads to capture.

There is a ZRF to play Yote with Zillions made by Peter Aronson. You can check a picture of a Yote board in here.