Copyright (c) 2003 Ingo Althofer
This game is played on the following 5x7 square board:
|The Eels move
The left diagram shows the move range of the Moray Eels (starting at the bottom row). Don't forget that Eels can jump over other pieces.
White's turn. With only one Eel left, he still moves to cell  (swapping c3 and d3) - b2-d2:2 - and wins in seven moves. If black replies g5-g4, then c3-e3:1, f5-e4:3, d2-c3:3, e3-d2:2, d4-e3:3, g4-f3:2, d3-d4:3, a5-b4:2, d4-b3:3, f3-e2:2, c3-d3:3 and White wins
There is a ZRF to play Moray Eels with Zillions.