KING's COURT

Copyright (c) 1989 Golden

The game is played on a 8x8 board with the following initial setup:


COURT - The central 4x4 cell area. 
MOVE - Each stone can move to an adjacent (orthogonal) empty cell.
JUMP - A stone may jump every other adjacent stone (of either color), landing on the immediate empty cell.
Jumps can be (optionally) multiple.
Jumps does not have priority over moves.
1st TURNS - There are the following move restrictions:
Second player's first move must be from the opposite side of the first player's first move. 
Jumping is not allowed until each side has played two moves.
GOAL - Wins the player which captures all enemy stones inside the court.
 
An example

Green wins next move. He jumps his a2 stone until it captures d6. Black does not have no stones on the court, and thus looses.

There is a ZRF to play King's Court with Zillions