Copyright (c) Christian Freeling

The game starts in an empty 10x10 hexagonal board.

MOVE - Players alternate moves (White first).
CAPTURE - If the placement of a stone results in one or more opponent's pairs being enclosed the custodian way (sandwiched between two enemy stones), these pairs are captured and removed from the board in the same turn.
BALANCE - Between White's first move and his second, there must be at least a two-cell distance.
GOAL - Make a row of 6 connected stones, or make a rosette (an empty hexagonal ring), or a 1-2-3 triangle, as the next figure shows. However, If the opponent immediately destroys a six by capture, the game goes on.