DAMETA

Copyright (c) 1994 Beppi Menozzi, Paolo Fasce

This game is played on a 8x8 square Torus (the left is connected to the right) board with the following setup:


CONTRACT - Both player decide what is the number of points to win.
KING PLACEMENT - The first player substitutes one of his soldiers by the King.
TURN - On each turn, each player must do one of the following things:
Move - the player moves one of his pieces. The soldier and the King moves to an adjacent (orthogonal or diagonal) empty cell.
The soldier may move twice. 
Capture - soldiers can jump over the King, landing on the immediate next empty cell. Doing this, the previous King is demoted to a soldier, and the jumping soldier is promoted to a King.
Swap - After or before (not both) the move (i.e., not between two soldier moves), the King may swap with one adjacent friendly soldier. Swaps may be multiple.
POINT - When the King reaches the last row, the player gets a point, and the game restarts with the initial setup, but now, the King belongs to the other player.
GOAL - Wins the player that first achieves the number of points initially defined.
 
An example

If it's Green turn, he may score one point by swapping e3/e2 and then e2-e1. 

If it's Black turn, he should capture by leaping d2:f4. If e3:g5, then f4:h6, and if g5:a7?? then h6:b8 scoring one point.

This information was translated from this webpage.