One Ring to bring them all
and in the Darkness bind them!
This variant presents a scenario for the eternal war between the mythical army of Light and the one of Shadows. Each land they touch and possess (well, square in this case), they influence and transform it for better or for worse. In this battlefield, things are a lot more balanced that they use to be in the fantastic worlds of Dungeons and Dragons.
Light & Shadow
note: Since Kings are not limited by dark/light forces, they may be useful to
enlighten/darken nearby square areas.
note: To play it, you may use an extra chess board and a set of small numbered
pieces of paper to record the square's LV.
variant: Use Berolina Pawns, they are more dynamic on enemy land.
variant: Use Betza's Different Armies. The game's atmosphere is appropriate for
it.
Sample Game
1. d4
r n b q k b n r . . . . . . . . p p p p p p p p . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . O . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . O O O . O O O O . . . . . . . . R N B Q K B N R . . . . . . . .
1... d5
r n b q k b n r . . . . . . . . p p p . p p p p . . . . . . . . . . . . . . . . . . .-1 . . . . . . . p . . . . . .-1-1-1 . . . . . . O . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . O O O . O O O O . . . . . . . . R N B Q K B N R . . . . . . . .
2. c4 c6 3. Nf3 Nf6
r n b q k b . r . . . . . . . . p p . . p p p p . .-1 . .-1 . . . . p . . n . . .-1-2-2-1-2-1 . . . . p . . . . . .-1-1-1-1 . . . . O O . . . . . 1 3 2 1 1 . . . . . . . N . . . . 1 1 1 2 1 . O O . . O O O O . . . . . 1 . . R N B Q K B . R . . . . . . . .
and so on...
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